Yu Zhang
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notes/slam/papers/g-geometry-rendering/g2-gaussian-splatting

G2 Gaussian Splatting

  • K2E-B-G2-6SplaTAMMar 31, 2024

    SplaTAM 论文笔记 — 3D Gaussian Splatting 当地图的稠密 RGB-D SLAM,各向同性高斯 + silhouette 掩码跟踪,按 silhouette/深度误差致密化

  • K2E-B-G2-7GAVIS: Anisotropic Visibility Field for Uncertainty-Driven 3DGS Active MappingJul 1, 2026

    GAVIS paper note — uncertainty quantification for 3DGS via a per-particle anisotropic visibility field; spherical harmonics representation, 200+ FPS real-time UQ, outperforms FisherRF/VIMC/NVF across all image-quality metrics

© 2026 Yu Zhang